poe2-bot/src/Nexus.GameOffsets/Components/Shrine.cs
2026-03-06 14:37:05 -05:00

13 lines
368 B
C#

using System.Runtime.InteropServices;
namespace Nexus.GameOffsets.Components;
/// <summary>Shrine component.</summary>
[StructLayout(LayoutKind.Explicit, Size = 0x28)]
public struct Shrine
{
[FieldOffset(0x00)] public ComponentHeader Header;
/// <summary>Whether the shrine has been used (byte bool).</summary>
[FieldOffset(0x24)] public byte IsUsed;
}