13 lines
368 B
C#
13 lines
368 B
C#
using System.Runtime.InteropServices;
|
|
|
|
namespace Nexus.GameOffsets.Components;
|
|
|
|
/// <summary>Shrine component.</summary>
|
|
[StructLayout(LayoutKind.Explicit, Size = 0x28)]
|
|
public struct Shrine
|
|
{
|
|
[FieldOffset(0x00)] public ComponentHeader Header;
|
|
|
|
/// <summary>Whether the shrine has been used (byte bool).</summary>
|
|
[FieldOffset(0x24)] public byte IsUsed;
|
|
}
|