lots done
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59 changed files with 6074 additions and 3598 deletions
15
src/Roboto.Systems/LootSystem.cs
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15
src/Roboto.Systems/LootSystem.cs
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using Roboto.Core;
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namespace Roboto.Systems;
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public class LootSystem : ISystem
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{
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public int Priority => SystemPriority.Loot;
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public string Name => "Loot";
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public bool IsEnabled { get; set; } = false;
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public void Update(GameState state, ActionQueue actions)
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{
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// STUB: loot detection and pickup logic
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}
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}
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