This commit is contained in:
Boki 2026-03-06 14:37:05 -05:00
parent 4424f4c3a8
commit 0e7de0a5f3
281 changed files with 3188 additions and 611 deletions

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using System.Runtime.InteropServices;
using Nexus.GameOffsets.Natives;
namespace Nexus.GameOffsets.Components;
/// <summary>Stats component — item stats, weapon index, shapeshift.</summary>
[StructLayout(LayoutKind.Explicit, Size = 0x180)]
public struct Stats
{
[FieldOffset(0x00)] public ComponentHeader Header;
/// <summary>Stats changed by items StdVector.</summary>
[FieldOffset(0x160)] public StdVector StatsChangedByItems;
/// <summary>Current weapon index.</summary>
[FieldOffset(0x178)] public int WeaponIndex;
}
/// <summary>Internal stats storage.</summary>
[StructLayout(LayoutKind.Explicit, Size = 0x20)]
public struct StatsInternal
{
[FieldOffset(0x00)] public StdVector StatArray;
}
/// <summary>A single stat entry (key/value pair).</summary>
[StructLayout(LayoutKind.Sequential, Pack = 1)]
public struct StatArrayStruct
{
public int StatId;
public int Value;
}