poe2-bot/src/Nexus.GameOffsets/Components/Buffs.cs
2026-03-06 14:37:05 -05:00

25 lines
811 B
C#

using System.Runtime.InteropServices;
using Nexus.GameOffsets.Natives;
namespace Nexus.GameOffsets.Components;
/// <summary>Buffs component — active status effects.</summary>
[StructLayout(LayoutKind.Explicit, Size = 0x178)]
public struct Buffs
{
[FieldOffset(0x00)] public ComponentHeader Header;
/// <summary>StdVector of StatusEffectStruct pointers.</summary>
[FieldOffset(0x160)] public StdVector StatusEffects;
}
/// <summary>A single status effect (buff/debuff).</summary>
[StructLayout(LayoutKind.Explicit, Size = 0x40)]
public struct StatusEffectStruct
{
[FieldOffset(0x00)] public nint NamePtr;
[FieldOffset(0x10)] public float Duration;
[FieldOffset(0x14)] public float Timer;
[FieldOffset(0x18)] public int Charges;
[FieldOffset(0x1C)] public short FlaskSlot;
}