406 lines
13 KiB
TypeScript
406 lines
13 KiB
TypeScript
import { EventEmitter } from 'events';
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import { logger } from '../util/logger.js';
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import { LinkManager } from './LinkManager.js';
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import { GameController } from '../game/GameController.js';
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import { ScreenReader } from '../game/ScreenReader.js';
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import { ClientLogWatcher } from '../log/ClientLogWatcher.js';
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import { TradeMonitor } from '../trade/TradeMonitor.js';
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import { InventoryManager } from '../inventory/InventoryManager.js';
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import { TradeExecutor } from '../executor/TradeExecutor.js';
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import { TradeQueue } from '../executor/TradeQueue.js';
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import { ScrapExecutor } from '../executor/ScrapExecutor.js';
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import type { TradeLink } from './LinkManager.js';
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import type { ConfigStore } from './ConfigStore.js';
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import type { Config, LinkMode, PostAction } from '../types.js';
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import type { Page } from 'playwright';
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export interface BotStatus {
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paused: boolean;
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state: string;
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links: TradeLink[];
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tradesCompleted: number;
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tradesFailed: number;
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uptime: number;
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settings: {
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poe2LogPath: string;
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poe2WindowTitle: string;
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travelTimeoutMs: number;
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waitForMoreItemsMs: number;
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betweenTradesDelayMs: number;
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};
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inventory?: {
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grid: boolean[][];
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items: { row: number; col: number; w: number; h: number }[];
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free: number;
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};
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}
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export class Bot extends EventEmitter {
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private paused: boolean;
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private _state = 'IDLE';
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private tradesCompleted = 0;
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private tradesFailed = 0;
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private startTime = Date.now();
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private _inventory: BotStatus['inventory'] = undefined;
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private _started = false;
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readonly links: LinkManager;
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readonly store: ConfigStore;
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readonly config: Config;
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gameController!: GameController;
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screenReader!: ScreenReader;
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logWatcher!: ClientLogWatcher;
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tradeMonitor!: TradeMonitor;
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inventoryManager!: InventoryManager;
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tradeExecutor!: TradeExecutor;
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tradeQueue!: TradeQueue;
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scrapExecutors = new Map<string, ScrapExecutor>();
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constructor(store: ConfigStore, config: Config) {
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super();
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this.store = store;
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this.config = config;
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this.paused = store.settings.paused;
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this.links = new LinkManager(store);
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}
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get isReady(): boolean {
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return this._started;
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}
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get isPaused(): boolean {
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return this.paused;
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}
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get state(): string {
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return this._state;
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}
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set state(s: string) {
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if (this._state !== s) {
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this._state = s;
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this.emit('status-update');
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}
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}
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pause(): void {
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this.paused = true;
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this.store.setPaused(true);
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logger.info('Bot paused');
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this.emit('status-update');
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}
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resume(): void {
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this.paused = false;
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this.store.setPaused(false);
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logger.info('Bot resumed');
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this.emit('status-update');
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}
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// --- Link operations (delegate to LinkManager + emit events) ---
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addLink(url: string, name?: string, mode?: LinkMode, postAction?: PostAction): TradeLink {
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const link = this.links.addLink(url, name, mode, postAction);
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this.emit('link-added', link);
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this.emit('status-update');
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return link;
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}
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removeLink(id: string): void {
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this.links.removeLink(id);
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this.emit('link-removed', id);
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this.emit('status-update');
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}
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toggleLink(id: string, active: boolean): void {
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const link = this.links.toggleLink(id, active);
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if (link) {
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this.emit('link-toggled', { id, active, link });
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this.emit('status-update');
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}
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}
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updateLinkName(id: string, name: string): void {
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this.links.updateName(id, name);
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this.emit('status-update');
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}
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updateLinkMode(id: string, mode: LinkMode): void {
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const link = this.links.updateMode(id, mode);
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if (link) {
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this.emit('link-mode-changed', { id, mode, link });
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this.emit('status-update');
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}
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}
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updateLinkPostAction(id: string, postAction: PostAction): void {
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const link = this.links.updatePostAction(id, postAction);
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if (link) {
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this.emit('link-postaction-changed', { id, postAction, link });
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this.emit('status-update');
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}
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}
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isLinkActive(searchId: string): boolean {
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return this.links.isActive(searchId);
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}
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updateSettings(updates: Record<string, unknown>): void {
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this.store.updateSettings(updates);
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this.emit('status-update');
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}
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setInventory(inv: BotStatus['inventory']): void {
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this._inventory = inv;
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}
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getStatus(): BotStatus {
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const s = this.store.settings;
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return {
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paused: this.paused,
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state: this._state,
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links: this.links.getLinks(),
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tradesCompleted: this.tradesCompleted,
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tradesFailed: this.tradesFailed,
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uptime: Date.now() - this.startTime,
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settings: {
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poe2LogPath: s.poe2LogPath,
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poe2WindowTitle: s.poe2WindowTitle,
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travelTimeoutMs: s.travelTimeoutMs,
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waitForMoreItemsMs: s.waitForMoreItemsMs,
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betweenTradesDelayMs: s.betweenTradesDelayMs,
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},
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inventory: this._inventory,
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};
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}
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/** Called by executor state callbacks to update bot state */
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updateExecutorState(): void {
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this._inventory = this.inventoryManager.getInventoryState();
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const execState = this.tradeExecutor.getState();
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if (execState !== 'IDLE') {
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this.state = execState;
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return;
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}
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for (const [, scrapExec] of this.scrapExecutors) {
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const scrapState = scrapExec.getState();
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if (scrapState !== 'IDLE') {
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this.state = scrapState;
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return;
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}
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}
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this.state = 'IDLE';
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}
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// --- Startup / Shutdown ---
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async start(cliUrls: string[], port: number): Promise<void> {
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this.screenReader = new ScreenReader();
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this.gameController = new GameController(this.config);
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this.logWatcher = new ClientLogWatcher(this.config.poe2LogPath);
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await this.logWatcher.start();
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this.emit('log', 'info', 'Watching Client.txt for game events');
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this.tradeMonitor = new TradeMonitor(this.config);
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await this.tradeMonitor.start(`http://localhost:${port}`);
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this.emit('log', 'info', 'Browser launched');
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this.inventoryManager = new InventoryManager(
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this.gameController, this.screenReader, this.logWatcher, this.config,
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);
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// Pre-warm OCR daemon + EasyOCR model in background (don't await yet)
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const ocrWarmup = this.screenReader.warmup().catch(err => {
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logger.warn({ err }, 'OCR warmup failed (will retry on first use)');
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});
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// Check if already in hideout from log tail
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const alreadyInHideout = this.logWatcher.currentArea.toLowerCase().includes('hideout');
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if (alreadyInHideout) {
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logger.info({ area: this.logWatcher.currentArea }, 'Already in hideout, skipping /hideout command');
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this.inventoryManager.setLocation(true);
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} else {
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this.emit('log', 'info', 'Sending /hideout command...');
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await this.gameController.focusGame();
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const arrivedHome = await this.inventoryManager.waitForAreaTransition(
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this.config.travelTimeoutMs,
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() => this.gameController.goToHideout(),
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);
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if (arrivedHome) {
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this.inventoryManager.setLocation(true);
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this.logWatcher.currentArea = 'Hideout';
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} else {
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this.inventoryManager.setLocation(true);
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this.logWatcher.currentArea = 'Hideout';
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logger.warn('Timed out waiting for hideout transition on startup (may already be in hideout)');
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}
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}
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this.state = 'IN_HIDEOUT';
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this.emit('log', 'info', 'In hideout, ready to trade');
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// Ensure OCR warmup finished before proceeding to inventory scan
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await ocrWarmup;
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// Clear leftover inventory
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this.emit('log', 'info', 'Checking inventory for leftover items...');
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await this.inventoryManager.clearToStash();
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this.emit('log', 'info', 'Inventory cleared');
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// Create executors
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this.tradeExecutor = new TradeExecutor(
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this.gameController, this.screenReader, this.tradeMonitor,
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this.inventoryManager, this.config,
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);
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this.tradeExecutor.onStateChange = () => this.updateExecutorState();
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this.tradeQueue = new TradeQueue(this.tradeExecutor, this.config);
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// Collect all URLs: CLI args + saved links (deduped)
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const allUrls = new Set<string>([
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...cliUrls,
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...this.store.settings.links.map(l => l.url),
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]);
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// Load links (direct, before wiring events)
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for (const url of allUrls) {
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const link = this.links.addLink(url);
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if (link.active) {
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await this.activateLink(link);
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} else {
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this.emit('log', 'info', `Loaded (inactive): ${link.name || link.label}`);
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}
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}
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// Wire events for subsequent UI-triggered changes
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this.wireEvents();
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this._started = true;
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this.emit('log', 'info', `Loaded ${allUrls.size} trade link(s) from config`);
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logger.info('Bot started');
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}
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async stop(): Promise<void> {
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logger.info('Shutting down bot...');
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for (const [, scrapExec] of this.scrapExecutors) {
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await scrapExec.stop();
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}
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await this.screenReader.dispose();
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await this.tradeMonitor.stop();
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await this.logWatcher.stop();
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}
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// --- Internal ---
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private wireEvents(): void {
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this.on('link-added', (link: TradeLink) => {
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if (link.active) {
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this.activateLink(link).catch(err => {
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logger.error({ err }, 'Failed to activate link from event');
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});
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}
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});
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this.on('link-removed', (id: string) => {
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this.deactivateLink(id).catch(err => {
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logger.error({ err }, 'Failed to deactivate link from event');
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});
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this.emit('log', 'info', `Removed search: ${id}`);
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});
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this.on('link-toggled', (data: { id: string; active: boolean; link: TradeLink }) => {
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if (data.active) {
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this.activateLink(data.link).catch(err => {
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logger.error({ err }, 'Failed to activate link from toggle');
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});
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this.emit('log', 'info', `Activated: ${data.link.name || data.id}`);
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} else {
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this.deactivateLink(data.id).catch(err => {
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logger.error({ err }, 'Failed to deactivate link from toggle');
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});
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this.emit('log', 'info', `Deactivated: ${data.link.name || data.id}`);
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}
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});
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this.on('link-mode-changed', (data: { id: string; mode: string; link: TradeLink }) => {
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if (data.link.active) {
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this.deactivateLink(data.id).then(() => this.activateLink(data.link)).catch(err => {
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logger.error({ err }, 'Failed to restart link after mode change');
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});
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this.emit('log', 'info', `Mode changed to ${data.mode}: ${data.link.name || data.id}`);
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}
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});
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this.on('link-postaction-changed', (data: { id: string; postAction: string; link: TradeLink }) => {
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if (data.link.active) {
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this.deactivateLink(data.id).then(() => this.activateLink(data.link)).catch(err => {
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logger.error({ err }, 'Failed to restart link after postAction change');
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});
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this.emit('log', 'info', `Post-action changed to ${data.postAction}: ${data.link.name || data.id}`);
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}
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});
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// Trade monitor → trade queue
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this.tradeMonitor.on('new-listings', (data: { searchId: string; itemIds: string[]; page: Page }) => {
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if (this.isPaused) {
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this.emit('log', 'warn', `New listings (${data.itemIds.length}) skipped - bot paused`);
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return;
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}
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if (!this.isLinkActive(data.searchId)) return;
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logger.info({ searchId: data.searchId, itemCount: data.itemIds.length }, 'New listings received, queuing trade...');
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this.emit('log', 'info', `New listings: ${data.itemIds.length} items from ${data.searchId}`);
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this.tradeQueue.enqueue({
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searchId: data.searchId,
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itemIds: data.itemIds,
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whisperText: '',
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timestamp: Date.now(),
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tradeUrl: '',
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page: data.page,
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});
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});
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}
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private async activateLink(link: TradeLink): Promise<void> {
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try {
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if (link.mode === 'scrap') {
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const scrapExec = new ScrapExecutor(
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this.gameController, this.screenReader, this.tradeMonitor,
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this.inventoryManager, this.config,
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);
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scrapExec.onStateChange = () => this.updateExecutorState();
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this.scrapExecutors.set(link.id, scrapExec);
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this.emit('log', 'info', `Scrap loop started: ${link.name || link.label}`);
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this.emit('status-update');
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scrapExec.runScrapLoop(link.url, link.postAction).catch((err) => {
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logger.error({ err, linkId: link.id }, 'Scrap loop error');
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this.emit('log', 'error', `Scrap loop failed: ${link.name || link.label}`);
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this.scrapExecutors.delete(link.id);
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});
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} else {
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await this.tradeMonitor.addSearch(link.url);
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this.emit('log', 'info', `Monitoring: ${link.name || link.label}`);
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this.emit('status-update');
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}
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} catch (err) {
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logger.error({ err, url: link.url }, 'Failed to activate link');
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this.emit('log', 'error', `Failed to activate: ${link.name || link.label}`);
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}
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}
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private async deactivateLink(id: string): Promise<void> {
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const scrapExec = this.scrapExecutors.get(id);
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if (scrapExec) {
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await scrapExec.stop();
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this.scrapExecutors.delete(id);
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}
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await this.tradeMonitor.pauseSearch(id);
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}
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}
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