namespace Poe2Trade.Screen; using System.Drawing; using System.Drawing.Imaging; using System.Runtime.InteropServices; using Serilog; using Region = Poe2Trade.Core.Region; class DetectGridHandler { public DetectGridResult Detect(Region region, int minCellSize = 20, int maxCellSize = 70, string? file = null, bool debug = false) { Bitmap bitmap = ScreenCapture.CaptureOrLoad(file, region); int w = bitmap.Width; int h = bitmap.Height; var bmpData = bitmap.LockBits( new Rectangle(0, 0, w, h), ImageLockMode.ReadOnly, PixelFormat.Format32bppArgb ); byte[] pixels = new byte[bmpData.Stride * h]; Marshal.Copy(bmpData.Scan0, pixels, 0, pixels.Length); bitmap.UnlockBits(bmpData); int stride = bmpData.Stride; byte[] gray = new byte[w * h]; for (int y = 0; y < h; y++) for (int x = 0; x < w; x++) { int i = y * stride + x * 4; gray[y * w + x] = (byte)((pixels[i] + pixels[i + 1] + pixels[i + 2]) / 3); } bitmap.Dispose(); int bandH = 200; int bandStep = 40; const int veryDarkPixelThresh = 12; const double gridSegThresh = 0.25; var candidates = new List<(int bandY, int cellW, double hAc, int hLeft, int hRight)>(); for (int by = 0; by + bandH <= h; by += bandStep) { double[] darkDensity = new double[w]; for (int x = 0; x < w; x++) { int count = 0; for (int y = by; y < by + bandH; y++) { if (gray[y * w + x] < veryDarkPixelThresh) count++; } darkDensity[x] = (double)count / bandH; } var gridSegs = SignalProcessing.FindDarkDensitySegments(darkDensity, gridSegThresh, 200); foreach (var (segLeft, segRight) in gridSegs) { int segLen = segRight - segLeft; double[] segment = new double[segLen]; Array.Copy(darkDensity, segLeft, segment, 0, segLen); var (period, acScore) = SignalProcessing.FindPeriodWithScore(segment, minCellSize, maxCellSize); if (period <= 0) continue; var (extLeft, extRight) = SignalProcessing.FindGridExtent(segment, period); if (extLeft < 0) continue; int absLeft = segLeft + extLeft; int absRight = segLeft + extRight; int extent = absRight - absLeft; if (extent < period * 8 || extent < 200) continue; candidates.Add((by, period, acScore, absLeft, absRight)); } } candidates.Sort((a, b) => { double sa = a.hAc * (a.hRight - a.hLeft); double sb = b.hAc * (b.hRight - b.hLeft); return sb.CompareTo(sa); }); // Pass 2: Verify vertical periodicity foreach (var cand in candidates.Take(10)) { int colSpan = cand.hRight - cand.hLeft; if (colSpan < cand.cellW * 3) continue; double[] rowDensity = new double[h]; for (int y = 0; y < h; y++) { int count = 0; for (int x = cand.hLeft; x < cand.hRight; x++) { if (gray[y * w + x] < veryDarkPixelThresh) count++; } rowDensity[y] = (double)count / colSpan; } var vGridSegs = SignalProcessing.FindDarkDensitySegments(rowDensity, gridSegThresh, 100); if (vGridSegs.Count == 0) continue; var (vSegTop, vSegBottom) = vGridSegs.OrderByDescending(s => s.end - s.start).First(); int vSegLen = vSegBottom - vSegTop; double[] vSegment = new double[vSegLen]; Array.Copy(rowDensity, vSegTop, vSegment, 0, vSegLen); var (cellH, vAc) = SignalProcessing.FindPeriodWithScore(vSegment, minCellSize, maxCellSize); if (cellH <= 0) continue; var (extTop, extBottom) = SignalProcessing.FindGridExtent(vSegment, cellH); if (extTop < 0) continue; int top = vSegTop + extTop; int bottom = vSegTop + extBottom; int vExtent = bottom - top; if (vExtent < cellH * 3 || vExtent < 100) continue; int gridW = cand.hRight - cand.hLeft; int gridH = bottom - top; int cols = Math.Max(2, (int)Math.Round((double)gridW / cand.cellW)); int rows = Math.Max(2, (int)Math.Round((double)gridH / cellH)); gridW = cols * cand.cellW; gridH = rows * cellH; return new DetectGridResult { Detected = true, Region = new Region(region.X + cand.hLeft, region.Y + top, gridW, gridH), Cols = cols, Rows = rows, CellWidth = Math.Round((double)gridW / cols, 1), CellHeight = Math.Round((double)gridH / rows, 1), }; } return new DetectGridResult { Detected = false }; } } public class DetectGridResult { public bool Detected { get; set; } public Region? Region { get; set; } public int Cols { get; set; } public int Rows { get; set; } public double CellWidth { get; set; } public double CellHeight { get; set; } }