using System.Drawing; using System.Drawing.Imaging; using System.Runtime.InteropServices; using System.Text; using System.Text.Json; using System.Text.Json.Serialization; using Windows.Graphics.Imaging; using Windows.Media.Ocr; using Windows.Storage.Streams; // Make GDI capture DPI-aware so coordinates match physical pixels SetProcessDPIAware(); // Pre-create the OCR engine (reused across all requests) var ocrEngine = OcrEngine.TryCreateFromUserProfileLanguages(); if (ocrEngine == null) { WriteResponse(new ErrorResponse("Failed to create OCR engine. Ensure a language pack is installed.")); return 1; } // Signal ready WriteResponse(new ReadyResponse()); // JSON options var jsonOptions = new JsonSerializerOptions { PropertyNamingPolicy = JsonNamingPolicy.CamelCase, DefaultIgnoreCondition = JsonIgnoreCondition.WhenWritingNull, }; // Main loop: read one JSON line, handle, write one JSON line var stdin = Console.In; string? line; while ((line = stdin.ReadLine()) != null) { line = line.Trim(); if (line.Length == 0) continue; try { var request = JsonSerializer.Deserialize(line, jsonOptions); if (request == null) { WriteResponse(new ErrorResponse("Failed to parse request")); continue; } switch (request.Cmd?.ToLowerInvariant()) { case "ocr": HandleOcr(request, ocrEngine); break; case "screenshot": HandleScreenshot(request); break; case "capture": HandleCapture(request); break; case "grid": HandleGrid(request); break; case "detect-grid": HandleDetectGrid(request); break; default: WriteResponse(new ErrorResponse($"Unknown command: {request.Cmd}")); break; } } catch (Exception ex) { WriteResponse(new ErrorResponse(ex.Message)); } } return 0; // ── Handlers ──────────────────────────────────────────────────────────────── void HandleOcr(Request req, OcrEngine engine) { using var bitmap = CaptureOrLoad(req.File, req.Region); var softwareBitmap = BitmapToSoftwareBitmap(bitmap); var result = engine.RecognizeAsync(softwareBitmap).AsTask().GetAwaiter().GetResult(); var lines = new List(); foreach (var ocrLine in result.Lines) { var words = new List(); foreach (var word in ocrLine.Words) { words.Add(new OcrWordResult { Text = word.Text, X = (int)Math.Round(word.BoundingRect.X), Y = (int)Math.Round(word.BoundingRect.Y), Width = (int)Math.Round(word.BoundingRect.Width), Height = (int)Math.Round(word.BoundingRect.Height), }); } lines.Add(new OcrLineResult { Text = ocrLine.Text, Words = words }); } WriteResponse(new OcrResponse { Text = result.Text, Lines = lines }); } void HandleScreenshot(Request req) { if (string.IsNullOrEmpty(req.Path)) { WriteResponse(new ErrorResponse("screenshot command requires 'path'")); return; } using var bitmap = CaptureOrLoad(req.File, req.Region); var format = GetImageFormat(req.Path); bitmap.Save(req.Path, format); WriteResponse(new OkResponse()); } void HandleCapture(Request req) { using var bitmap = CaptureOrLoad(req.File, req.Region); using var ms = new MemoryStream(); bitmap.Save(ms, ImageFormat.Png); var base64 = Convert.ToBase64String(ms.ToArray()); WriteResponse(new CaptureResponse { Image = base64 }); } // Pre-loaded empty cell templates (loaded lazily on first grid scan) // Stored as both grayscale (for occupied detection) and ARGB (for item border detection) byte[]? emptyTemplate70Gray = null; byte[]? emptyTemplate70Argb = null; int emptyTemplate70W = 0, emptyTemplate70H = 0, emptyTemplate70Stride = 0; byte[]? emptyTemplate35Gray = null; byte[]? emptyTemplate35Argb = null; int emptyTemplate35W = 0, emptyTemplate35H = 0, emptyTemplate35Stride = 0; void LoadTemplatesIfNeeded() { if (emptyTemplate70Gray != null) return; // Look for templates relative to exe directory var exeDir = AppContext.BaseDirectory; // Templates are in assets/ at project root — walk up from bin/Release/net8.0-.../ var projectRoot = System.IO.Path.GetFullPath(System.IO.Path.Combine(exeDir, "..", "..", "..", "..", "..")); var t70Path = System.IO.Path.Combine(projectRoot, "assets", "empty70.png"); var t35Path = System.IO.Path.Combine(projectRoot, "assets", "empty35.png"); if (System.IO.File.Exists(t70Path)) { using var bmp = new Bitmap(t70Path); emptyTemplate70W = bmp.Width; emptyTemplate70H = bmp.Height; (emptyTemplate70Gray, emptyTemplate70Argb, emptyTemplate70Stride) = BitmapToGrayAndArgb(bmp); } if (System.IO.File.Exists(t35Path)) { using var bmp = new Bitmap(t35Path); emptyTemplate35W = bmp.Width; emptyTemplate35H = bmp.Height; (emptyTemplate35Gray, emptyTemplate35Argb, emptyTemplate35Stride) = BitmapToGrayAndArgb(bmp); } } (byte[] gray, byte[] argb, int stride) BitmapToGrayAndArgb(Bitmap bmp) { int w = bmp.Width, h = bmp.Height; var data = bmp.LockBits(new Rectangle(0, 0, w, h), ImageLockMode.ReadOnly, PixelFormat.Format32bppArgb); byte[] argb = new byte[data.Stride * h]; Marshal.Copy(data.Scan0, argb, 0, argb.Length); bmp.UnlockBits(data); int stride = data.Stride; byte[] gray = new byte[w * h]; for (int y = 0; y < h; y++) for (int x = 0; x < w; x++) { int i = y * stride + x * 4; gray[y * w + x] = (byte)((argb[i] + argb[i + 1] + argb[i + 2]) / 3); } return (gray, argb, stride); } byte[] BitmapToGray(Bitmap bmp) { var (gray, _, _) = BitmapToGrayAndArgb(bmp); return gray; } void HandleGrid(Request req) { if (req.Region == null || req.Cols <= 0 || req.Rows <= 0) { WriteResponse(new ErrorResponse("grid command requires region, cols, rows")); return; } LoadTemplatesIfNeeded(); using var bitmap = CaptureOrLoad(req.File, req.Region); int cols = req.Cols; int rows = req.Rows; float cellW = (float)bitmap.Width / cols; float cellH = (float)bitmap.Height / rows; // Pick the right empty template based on cell size int nominalCell = (int)Math.Round(cellW); byte[]? templateGray; byte[]? templateArgb; int templateW, templateH, templateStride; if (nominalCell <= 40 && emptyTemplate35Gray != null) { templateGray = emptyTemplate35Gray; templateArgb = emptyTemplate35Argb!; templateW = emptyTemplate35W; templateH = emptyTemplate35H; templateStride = emptyTemplate35Stride; } else if (emptyTemplate70Gray != null) { templateGray = emptyTemplate70Gray; templateArgb = emptyTemplate70Argb!; templateW = emptyTemplate70W; templateH = emptyTemplate70H; templateStride = emptyTemplate70Stride; } else { WriteResponse(new ErrorResponse("Empty cell templates not found in assets/")); return; } // Convert captured bitmap to grayscale + keep ARGB for border color comparison var (captureGray, captureArgb, captureStride) = BitmapToGrayAndArgb(bitmap); int captureW = bitmap.Width; // Border to skip (outer pixels may differ between cells) int border = Math.Max(2, nominalCell / 10); // Pre-compute template average for the inner region long templateSum = 0; int innerCount = 0; for (int ty = border; ty < templateH - border; ty++) for (int tx = border; tx < templateW - border; tx++) { templateSum += templateGray[ty * templateW + tx]; innerCount++; } // Threshold for mean absolute difference — default 6 double diffThreshold = req.Threshold > 0 ? req.Threshold : 2; bool debug = req.Debug; if (debug) Console.Error.WriteLine($"Grid: {cols}x{rows}, cellW={cellW:F1}, cellH={cellH:F1}, border={border}, threshold={diffThreshold}"); var cells = new List>(); for (int row = 0; row < rows; row++) { var rowList = new List(); var debugDiffs = new List(); for (int col = 0; col < cols; col++) { int cx0 = (int)(col * cellW); int cy0 = (int)(row * cellH); int cw = (int)Math.Min(cellW, captureW - cx0); int ch = (int)Math.Min(cellH, bitmap.Height - cy0); // Compare inner pixels of cell vs template long diffSum = 0; int compared = 0; int innerW = Math.Min(cw, templateW) - border; int innerH = Math.Min(ch, templateH) - border; for (int py = border; py < innerH; py++) { for (int px = border; px < innerW; px++) { int cellVal = captureGray[(cy0 + py) * captureW + (cx0 + px)]; int tmplVal = templateGray[py * templateW + px]; diffSum += Math.Abs(cellVal - tmplVal); compared++; } } double meanDiff = compared > 0 ? (double)diffSum / compared : 0; bool occupied = meanDiff > diffThreshold; rowList.Add(occupied); if (debug) debugDiffs.Add($"{meanDiff,5:F1}{(occupied ? "*" : " ")}"); } cells.Add(rowList); if (debug) Console.Error.WriteLine($" Row {row,2}: {string.Join(" ", debugDiffs)}"); } // ── Item detection: compare border pixels to empty template (grayscale) ── // Items have a colored tint behind them that shows through grid lines. // Compare each cell's border strip against the template's border pixels. // If they differ → item tint present → cells belong to same item. int[] parent = new int[rows * cols]; for (int i = 0; i < parent.Length; i++) parent[i] = i; int Find(int x) { while (parent[x] != x) { parent[x] = parent[parent[x]]; x = parent[x]; } return x; } void Union(int a, int b) { parent[Find(a)] = Find(b); } int stripWidth = Math.Max(2, border / 2); int stripInset = (int)(cellW * 0.15); double borderDiffThresh = 15.0; for (int row = 0; row < rows; row++) { for (int col = 0; col < cols; col++) { if (!cells[row][col]) continue; int cx0 = (int)(col * cellW); int cy0 = (int)(row * cellH); // Check right neighbor if (col + 1 < cols && cells[row][col + 1]) { long diffSum = 0; int cnt = 0; int xStart = (int)((col + 1) * cellW) - stripWidth; int yFrom = cy0 + stripInset; int yTo = (int)((row + 1) * cellH) - stripInset; for (int sy = yFrom; sy < yTo; sy += 2) { int tmplY = sy - cy0; for (int sx = xStart; sx < xStart + stripWidth * 2; sx++) { if (sx < 0 || sx >= captureW) continue; int tmplX = sx - cx0; if (tmplX < 0 || tmplX >= templateW) continue; diffSum += Math.Abs(captureGray[sy * captureW + sx] - templateGray[tmplY * templateW + tmplX]); cnt++; } } double meanDiff = cnt > 0 ? (double)diffSum / cnt : 0; if (debug) Console.Error.WriteLine($" H ({row},{col})->({row},{col+1}): {meanDiff:F1}{(meanDiff > borderDiffThresh ? " SAME" : "")}"); if (meanDiff > borderDiffThresh) Union(row * cols + col, row * cols + col + 1); } // Check bottom neighbor if (row + 1 < rows && cells[row + 1][col]) { long diffSum = 0; int cnt = 0; int yStart = (int)((row + 1) * cellH) - stripWidth; int xFrom = cx0 + stripInset; int xTo = (int)((col + 1) * cellW) - stripInset; for (int sx = xFrom; sx < xTo; sx += 2) { int tmplX = sx - cx0; for (int sy = yStart; sy < yStart + stripWidth * 2; sy++) { if (sy < 0 || sy >= bitmap.Height) continue; int tmplY = sy - cy0; if (tmplY < 0 || tmplY >= templateH) continue; diffSum += Math.Abs(captureGray[sy * captureW + sx] - templateGray[tmplY * templateW + tmplX]); cnt++; } } double meanDiff = cnt > 0 ? (double)diffSum / cnt : 0; if (debug) Console.Error.WriteLine($" V ({row},{col})->({row+1},{col}): {meanDiff:F1}{(meanDiff > borderDiffThresh ? " SAME" : "")}"); if (meanDiff > borderDiffThresh) Union(row * cols + col, (row + 1) * cols + col); } } } // Extract items from union-find groups var groups = new Dictionary>(); for (int row = 0; row < rows; row++) for (int col = 0; col < cols; col++) if (cells[row][col]) { int root = Find(row * cols + col); if (!groups.ContainsKey(root)) groups[root] = []; groups[root].Add((row, col)); } var items = new List(); foreach (var group in groups.Values) { int minR = group.Min(c => c.row); int maxR = group.Max(c => c.row); int minC = group.Min(c => c.col); int maxC = group.Max(c => c.col); items.Add(new GridItem { Row = minR, Col = minC, W = maxC - minC + 1, H = maxR - minR + 1 }); } if (debug) { Console.Error.WriteLine($" Items found: {items.Count}"); foreach (var item in items) Console.Error.WriteLine($" ({item.Row},{item.Col}) {item.W}x{item.H}"); } // ── Visual matching: find cells similar to target ── List? matches = null; if (req.TargetRow >= 0 && req.TargetCol >= 0 && req.TargetRow < rows && req.TargetCol < cols && cells[req.TargetRow][req.TargetCol]) { matches = FindMatchingCells( captureGray, captureW, bitmap.Height, cells, rows, cols, cellW, cellH, border, req.TargetRow, req.TargetCol, debug); } WriteResponse(new GridResponse { Cells = cells, Items = items, Matches = matches }); } /// Find all occupied cells visually similar to the target cell using full-resolution NCC. /// Full resolution gives better discrimination — sockets are a small fraction of total pixels. List FindMatchingCells( byte[] gray, int imgW, int imgH, List> cells, int rows, int cols, float cellW, float cellH, int border, int targetRow, int targetCol, bool debug) { int innerW = (int)cellW - border * 2; int innerH = (int)cellH - border * 2; if (innerW <= 4 || innerH <= 4) return []; int tCx0 = (int)(targetCol * cellW) + border; int tCy0 = (int)(targetRow * cellH) + border; int tInnerW = Math.Min(innerW, imgW - tCx0); int tInnerH = Math.Min(innerH, imgH - tCy0); if (tInnerW < innerW || tInnerH < innerH) return []; int n = innerW * innerH; // Pre-compute target cell pixels and stats double[] targetPixels = new double[n]; double tMean = 0; for (int py = 0; py < innerH; py++) for (int px = 0; px < innerW; px++) { double v = gray[(tCy0 + py) * imgW + (tCx0 + px)]; targetPixels[py * innerW + px] = v; tMean += v; } tMean /= n; double tStd = 0; for (int i = 0; i < n; i++) tStd += (targetPixels[i] - tMean) * (targetPixels[i] - tMean); tStd = Math.Sqrt(tStd / n); if (debug) Console.Error.WriteLine($" Match target ({targetRow},{targetCol}): {innerW}x{innerH} ({n}px), mean={tMean:F1}, std={tStd:F1}"); if (tStd < 3.0) return []; double matchThreshold = 0.70; var matches = new List(); for (int row = 0; row < rows; row++) { for (int col = 0; col < cols; col++) { if (!cells[row][col]) continue; if (row == targetRow && col == targetCol) continue; int cx0 = (int)(col * cellW) + border; int cy0 = (int)(row * cellH) + border; int cInnerW = Math.Min(innerW, imgW - cx0); int cInnerH = Math.Min(innerH, imgH - cy0); if (cInnerW < innerW || cInnerH < innerH) continue; // Compute NCC at full resolution double cMean = 0; for (int py = 0; py < innerH; py++) for (int px = 0; px < innerW; px++) cMean += gray[(cy0 + py) * imgW + (cx0 + px)]; cMean /= n; double cStd = 0, cross = 0; for (int py = 0; py < innerH; py++) for (int px = 0; px < innerW; px++) { double cv = gray[(cy0 + py) * imgW + (cx0 + px)] - cMean; double tv = targetPixels[py * innerW + px] - tMean; cStd += cv * cv; cross += tv * cv; } cStd = Math.Sqrt(cStd / n); double ncc = (tStd > 0 && cStd > 0) ? cross / (n * tStd * cStd) : 0; if (debug && ncc > 0.5) Console.Error.WriteLine($" ({row},{col}): NCC={ncc:F3}"); if (ncc >= matchThreshold) matches.Add(new GridMatch { Row = row, Col = col, Similarity = Math.Round(ncc, 3) }); } } if (debug) Console.Error.WriteLine($" Matches for ({targetRow},{targetCol}): {matches.Count}"); return matches; } void HandleDetectGrid(Request req) { if (req.Region == null) { WriteResponse(new ErrorResponse("detect-grid requires region")); return; } int minCell = req.MinCellSize > 0 ? req.MinCellSize : 20; int maxCell = req.MaxCellSize > 0 ? req.MaxCellSize : 70; bool debug = req.Debug; Bitmap bitmap = CaptureOrLoad(req.File, req.Region); int w = bitmap.Width; int h = bitmap.Height; var bmpData = bitmap.LockBits( new Rectangle(0, 0, w, h), ImageLockMode.ReadOnly, PixelFormat.Format32bppArgb ); byte[] pixels = new byte[bmpData.Stride * h]; Marshal.Copy(bmpData.Scan0, pixels, 0, pixels.Length); bitmap.UnlockBits(bmpData); int stride = bmpData.Stride; byte[] gray = new byte[w * h]; for (int y = 0; y < h; y++) for (int x = 0; x < w; x++) { int i = y * stride + x * 4; gray[y * w + x] = (byte)((pixels[i] + pixels[i + 1] + pixels[i + 2]) / 3); } bitmap.Dispose(); // ── Pass 1: Scan horizontal bands using "very dark pixel density" ── // Grid lines are nearly all very dark (density ~0.9), cell interiors are // partially dark (0.3-0.5), game world is mostly bright (density ~0.05). // This creates clear periodic peaks at grid line positions. int bandH = 200; int bandStep = 40; const int veryDarkPixelThresh = 12; // pixels below this brightness = "very dark" const double gridSegThresh = 0.25; // density above this = potential grid column var candidates = new List<(int bandY, int cellW, double hAc, int hLeft, int hRight)>(); for (int by = 0; by + bandH <= h; by += bandStep) { // "Very dark pixel density" per column: fraction of pixels below threshold double[] darkDensity = new double[w]; for (int x = 0; x < w; x++) { int count = 0; for (int y = by; y < by + bandH; y++) { if (gray[y * w + x] < veryDarkPixelThresh) count++; } darkDensity[x] = (double)count / bandH; } // Find segments where density > gridSegThresh (grid panel regions) var gridSegs = FindDarkDensitySegments(darkDensity, gridSegThresh, 200); foreach (var (segLeft, segRight) in gridSegs) { // Extract segment and run AC int segLen = segRight - segLeft; double[] segment = new double[segLen]; Array.Copy(darkDensity, segLeft, segment, 0, segLen); var (period, acScore) = FindPeriodWithScore(segment, minCell, maxCell); if (period <= 0) continue; // FindGridExtent within the segment var (extLeft, extRight) = FindGridExtent(segment, period); if (extLeft < 0) continue; // Map back to full image coordinates int absLeft = segLeft + extLeft; int absRight = segLeft + extRight; int extent = absRight - absLeft; // Require at least 8 cells wide AND 200px absolute minimum if (extent < period * 8 || extent < 200) continue; if (debug) Console.Error.WriteLine( $" Band y={by}: seg=[{segLeft}-{segRight}] period={period}, AC={acScore:F3}, " + $"extent={absLeft}-{absRight}={extent}px ({extent / period} cells)"); candidates.Add((by, period, acScore, absLeft, absRight)); } } if (debug) Console.Error.WriteLine($"Pass 1: {candidates.Count} candidates"); // Sort by score = AC * extent (prefer large strongly-periodic areas) candidates.Sort((a, b) => { double sa = a.hAc * (a.hRight - a.hLeft); double sb = b.hAc * (b.hRight - b.hLeft); return sb.CompareTo(sa); }); // ── Pass 2: Verify vertical periodicity ── foreach (var cand in candidates.Take(10)) { int colSpan = cand.hRight - cand.hLeft; if (colSpan < cand.cellW * 3) continue; // Row "very dark pixel density" within the detected column range double[] rowDensity = new double[h]; for (int y = 0; y < h; y++) { int count = 0; for (int x = cand.hLeft; x < cand.hRight; x++) { if (gray[y * w + x] < veryDarkPixelThresh) count++; } rowDensity[y] = (double)count / colSpan; } // Find grid panel vertical segment var vGridSegs = FindDarkDensitySegments(rowDensity, gridSegThresh, 100); if (vGridSegs.Count == 0) continue; // Use the largest segment var (vSegTop, vSegBottom) = vGridSegs.OrderByDescending(s => s.end - s.start).First(); int vSegLen = vSegBottom - vSegTop; double[] vSegment = new double[vSegLen]; Array.Copy(rowDensity, vSegTop, vSegment, 0, vSegLen); var (cellH, vAc) = FindPeriodWithScore(vSegment, minCell, maxCell); if (cellH <= 0) continue; var (extTop, extBottom) = FindGridExtent(vSegment, cellH); if (extTop < 0) continue; int top = vSegTop + extTop; int bottom = vSegTop + extBottom; int vExtent = bottom - top; // Require at least 3 rows tall AND 100px absolute minimum if (vExtent < cellH * 3 || vExtent < 100) continue; if (debug) Console.Error.WriteLine( $" 2D candidate: cellW={cand.cellW}, cellH={cellH}, " + $"region=({cand.hLeft},{top})-({cand.hRight},{bottom}), " + $"vAC={vAc:F3}, extent={vExtent}px ({vExtent / cellH} rows)"); // ── Found a valid 2D grid ── int gridW = cand.hRight - cand.hLeft; int gridH = bottom - top; int cols = Math.Max(2, (int)Math.Round((double)gridW / cand.cellW)); int rows = Math.Max(2, (int)Math.Round((double)gridH / cellH)); // Snap grid dimensions to exact multiples of cell size gridW = cols * cand.cellW; gridH = rows * cellH; if (debug) Console.Error.WriteLine( $" => cols={cols}, rows={rows}, gridW={gridW}, gridH={gridH}"); WriteResponse(new DetectGridResponse { Detected = true, Region = new RegionRect { X = req.Region.X + cand.hLeft, Y = req.Region.Y + top, Width = gridW, Height = gridH, }, Cols = cols, Rows = rows, CellWidth = Math.Round((double)gridW / cols, 1), CellHeight = Math.Round((double)gridH / rows, 1), }); return; } if (debug) Console.Error.WriteLine(" No valid 2D grid found"); WriteResponse(new DetectGridResponse { Detected = false }); } /// Find the dominant period in a signal using autocorrelation. /// Returns (period, score) where score is the autocorrelation strength. (int period, double score) FindPeriodWithScore(double[] signal, int minPeriod, int maxPeriod) { int n = signal.Length; if (n < minPeriod * 3) return (-1, 0); double mean = signal.Average(); double variance = 0; for (int i = 0; i < n; i++) variance += (signal[i] - mean) * (signal[i] - mean); if (variance < 1.0) return (-1, 0); int maxLag = Math.Min(maxPeriod, n / 3); double[] ac = new double[maxLag + 1]; for (int lag = minPeriod; lag <= maxLag; lag++) { double sum = 0; for (int i = 0; i < n - lag; i++) sum += (signal[i] - mean) * (signal[i + lag] - mean); ac[lag] = sum / variance; } // Find the first significant peak — this is the fundamental period. // Using "first" avoids picking harmonics (2x, 3x) or unrelated larger patterns. for (int lag = minPeriod + 1; lag < maxLag; lag++) { if (ac[lag] > 0.01 && ac[lag] >= ac[lag - 1] && ac[lag] >= ac[lag + 1]) return (lag, ac[lag]); } return (-1, 0); } /// Find contiguous segments where values are ABOVE threshold. /// Used to find grid panel regions by density of very dark pixels. /// Allows brief gaps (up to 5px) to handle grid borders. List<(int start, int end)> FindDarkDensitySegments(double[] profile, double threshold, int minLength) { var segments = new List<(int start, int end)>(); int n = profile.Length; int curStart = -1; int maxGap = 5; int gapCount = 0; for (int i = 0; i < n; i++) { if (profile[i] >= threshold) { if (curStart < 0) curStart = i; gapCount = 0; } else { if (curStart >= 0) { gapCount++; if (gapCount > maxGap) { int end = i - gapCount; if (end - curStart >= minLength) segments.Add((curStart, end)); curStart = -1; gapCount = 0; } } } } if (curStart >= 0) { int end = gapCount > 0 ? n - gapCount : n; if (end - curStart >= minLength) segments.Add((curStart, end)); } return segments; } /// Debug: find the top N AC peaks in a signal List<(int lag, double ac)> FindTopAcPeaks(double[] signal, int minPeriod, int maxPeriod, int topN) { int n = signal.Length; if (n < minPeriod * 3) return []; double mean = signal.Average(); double variance = 0; for (int i = 0; i < n; i++) variance += (signal[i] - mean) * (signal[i] - mean); if (variance < 1.0) return []; int maxLag = Math.Min(maxPeriod, n / 3); var peaks = new List<(int lag, double ac)>(); double[] ac = new double[maxLag + 1]; for (int lag = minPeriod; lag <= maxLag; lag++) { double sum = 0; for (int i = 0; i < n - lag; i++) sum += (signal[i] - mean) * (signal[i + lag] - mean); ac[lag] = sum / variance; } for (int lag = minPeriod + 1; lag < maxLag; lag++) { if (ac[lag] >= ac[lag - 1] && ac[lag] >= ac[lag + 1] && ac[lag] > 0.005) peaks.Add((lag, ac[lag])); } peaks.Sort((a, b) => b.ac.CompareTo(a.ac)); return peaks.Take(topN).ToList(); } /// Find the extent of the grid in a 1D profile using local autocorrelation /// at the specific detected period. Only regions where the signal actually /// repeats at the given period will score high — much more precise than variance. (int start, int end) FindGridExtent(double[] signal, int period) { int n = signal.Length; int halfWin = period * 2; // window radius: 2 periods each side if (n < halfWin * 2 + period) return (-1, -1); // Compute local AC at the specific lag=period in a sliding window double[] localAc = new double[n]; for (int center = halfWin; center < n - halfWin; center++) { int wStart = center - halfWin; int wEnd = center + halfWin; int count = wEnd - wStart; // Local mean double sum = 0; for (int i = wStart; i < wEnd; i++) sum += signal[i]; double mean = sum / count; // Local variance double varSum = 0; for (int i = wStart; i < wEnd; i++) varSum += (signal[i] - mean) * (signal[i] - mean); if (varSum < 1.0) continue; // AC at the specific lag=period double acSum = 0; for (int i = wStart; i < wEnd - period; i++) acSum += (signal[i] - mean) * (signal[i + period] - mean); localAc[center] = Math.Max(0, acSum / varSum); } // Find the longest contiguous run above threshold double maxAc = 0; for (int i = 0; i < n; i++) if (localAc[i] > maxAc) maxAc = localAc[i]; if (maxAc < 0.02) return (-1, -1); double threshold = maxAc * 0.25; int bestStart = -1, bestEnd = -1, bestLen = 0; int curStart = -1; for (int i = 0; i < n; i++) { if (localAc[i] > threshold) { if (curStart < 0) curStart = i; } else { if (curStart >= 0) { int len = i - curStart; if (len > bestLen) { bestLen = len; bestStart = curStart; bestEnd = i; } curStart = -1; } } } // Handle run extending to end of signal if (curStart >= 0) { int len = n - curStart; if (len > bestLen) { bestStart = curStart; bestEnd = n; } } if (bestStart < 0) return (-1, -1); // Small extension to include cell borders at edges bestStart = Math.Max(0, bestStart - period / 4); bestEnd = Math.Min(n - 1, bestEnd + period / 4); return (bestStart, bestEnd); } // ── Screen Capture ────────────────────────────────────────────────────────── /// Capture from screen, or load from file if specified. /// When file is set, loads the image and crops to region. Bitmap CaptureOrLoad(string? file, RegionRect? region) { if (!string.IsNullOrEmpty(file)) { var fullBmp = new Bitmap(file); if (region != null) { int cx = Math.Max(0, region.X); int cy = Math.Max(0, region.Y); int cw = Math.Min(region.Width, fullBmp.Width - cx); int ch = Math.Min(region.Height, fullBmp.Height - cy); var cropped = fullBmp.Clone(new Rectangle(cx, cy, cw, ch), PixelFormat.Format32bppArgb); fullBmp.Dispose(); return cropped; } return fullBmp; } return CaptureScreen(region); } Bitmap CaptureScreen(RegionRect? region) { int x, y, w, h; if (region != null) { x = region.X; y = region.Y; w = region.Width; h = region.Height; } else { // Primary monitor only (0,0 origin, SM_CXSCREEN / SM_CYSCREEN) x = 0; y = 0; w = GetSystemMetrics(0); // SM_CXSCREEN h = GetSystemMetrics(1); // SM_CYSCREEN } var bitmap = new Bitmap(w, h, PixelFormat.Format32bppArgb); using var g = Graphics.FromImage(bitmap); g.CopyFromScreen(x, y, 0, 0, new Size(w, h), CopyPixelOperation.SourceCopy); return bitmap; } // ── Bitmap → SoftwareBitmap conversion (in-memory) ───────────────────────── SoftwareBitmap BitmapToSoftwareBitmap(Bitmap bitmap) { using var ms = new MemoryStream(); bitmap.Save(ms, ImageFormat.Bmp); ms.Position = 0; var stream = ms.AsRandomAccessStream(); var decoder = BitmapDecoder.CreateAsync(stream).AsTask().GetAwaiter().GetResult(); var softwareBitmap = decoder.GetSoftwareBitmapAsync().AsTask().GetAwaiter().GetResult(); return softwareBitmap; } // ── Response writing ──────────────────────────────────────────────────────── void WriteResponse(object response) { var json = JsonSerializer.Serialize(response, jsonOptions); Console.Out.WriteLine(json); Console.Out.Flush(); } ImageFormat GetImageFormat(string path) { var ext = Path.GetExtension(path).ToLowerInvariant(); return ext switch { ".jpg" or ".jpeg" => ImageFormat.Jpeg, ".bmp" => ImageFormat.Bmp, _ => ImageFormat.Png, }; } // ── P/Invoke ──────────────────────────────────────────────────────────────── [DllImport("user32.dll")] static extern bool SetProcessDPIAware(); [DllImport("user32.dll")] static extern int GetSystemMetrics(int nIndex); // ── Request / Response Models ─────────────────────────────────────────────── class Request { [JsonPropertyName("cmd")] public string? Cmd { get; set; } [JsonPropertyName("region")] public RegionRect? Region { get; set; } [JsonPropertyName("path")] public string? Path { get; set; } [JsonPropertyName("cols")] public int Cols { get; set; } [JsonPropertyName("rows")] public int Rows { get; set; } [JsonPropertyName("threshold")] public int Threshold { get; set; } [JsonPropertyName("minCellSize")] public int MinCellSize { get; set; } [JsonPropertyName("maxCellSize")] public int MaxCellSize { get; set; } [JsonPropertyName("file")] public string? File { get; set; } [JsonPropertyName("debug")] public bool Debug { get; set; } [JsonPropertyName("targetRow")] public int TargetRow { get; set; } = -1; [JsonPropertyName("targetCol")] public int TargetCol { get; set; } = -1; } class RegionRect { [JsonPropertyName("x")] public int X { get; set; } [JsonPropertyName("y")] public int Y { get; set; } [JsonPropertyName("width")] public int Width { get; set; } [JsonPropertyName("height")] public int Height { get; set; } } class ReadyResponse { [JsonPropertyName("ok")] public bool Ok => true; [JsonPropertyName("ready")] public bool Ready => true; } class OkResponse { [JsonPropertyName("ok")] public bool Ok => true; } class ErrorResponse(string message) { [JsonPropertyName("ok")] public bool Ok => false; [JsonPropertyName("error")] public string Error => message; } class OcrResponse { [JsonPropertyName("ok")] public bool Ok => true; [JsonPropertyName("text")] public string Text { get; set; } = ""; [JsonPropertyName("lines")] public List Lines { get; set; } = []; } class OcrLineResult { [JsonPropertyName("text")] public string Text { get; set; } = ""; [JsonPropertyName("words")] public List Words { get; set; } = []; } class OcrWordResult { [JsonPropertyName("text")] public string Text { get; set; } = ""; [JsonPropertyName("x")] public int X { get; set; } [JsonPropertyName("y")] public int Y { get; set; } [JsonPropertyName("width")] public int Width { get; set; } [JsonPropertyName("height")] public int Height { get; set; } } class CaptureResponse { [JsonPropertyName("ok")] public bool Ok => true; [JsonPropertyName("image")] public string Image { get; set; } = ""; } class GridResponse { [JsonPropertyName("ok")] public bool Ok => true; [JsonPropertyName("cells")] public List> Cells { get; set; } = []; [JsonPropertyName("items")] public List? Items { get; set; } [JsonPropertyName("matches")] public List? Matches { get; set; } } class GridItem { [JsonPropertyName("row")] public int Row { get; set; } [JsonPropertyName("col")] public int Col { get; set; } [JsonPropertyName("w")] public int W { get; set; } [JsonPropertyName("h")] public int H { get; set; } } class GridMatch { [JsonPropertyName("row")] public int Row { get; set; } [JsonPropertyName("col")] public int Col { get; set; } [JsonPropertyName("similarity")] public double Similarity { get; set; } } class DetectGridResponse { [JsonPropertyName("ok")] public bool Ok => true; [JsonPropertyName("detected")] public bool Detected { get; set; } [JsonPropertyName("region")] public RegionRect? Region { get; set; } [JsonPropertyName("cols")] public int Cols { get; set; } [JsonPropertyName("rows")] public int Rows { get; set; } [JsonPropertyName("cellWidth")] public double CellWidth { get; set; } [JsonPropertyName("cellHeight")] public double CellHeight { get; set; } }