From d2dab86544f734c8b7620a33c2084710b41b3a75 Mon Sep 17 00:00:00 2001 From: Boki Date: Fri, 13 Feb 2026 14:25:26 -0500 Subject: [PATCH] radius --- src/Poe2Trade.Navigation/NavigationTypes.cs | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/Poe2Trade.Navigation/NavigationTypes.cs b/src/Poe2Trade.Navigation/NavigationTypes.cs index c0840a4..feb0a7c 100644 --- a/src/Poe2Trade.Navigation/NavigationTypes.cs +++ b/src/Poe2Trade.Navigation/NavigationTypes.cs @@ -58,13 +58,13 @@ public class MinimapConfig public int MinimapCenterX { get; set; } = 1280; public int MinimapCenterY { get; set; } = 700; - // Capture region: 300x300 centered at minimap center + // Capture region centered at minimap center public Region CaptureRegion => new( MinimapCenterX - CaptureSize / 2, MinimapCenterY - CaptureSize / 2, CaptureSize, CaptureSize); - public int CaptureSize { get; set; } = 300; + public int CaptureSize { get; set; } = 400; // HSV range for player marker (orange X) public Scalar PlayerLoHSV { get; set; } = new(5, 80, 80); @@ -82,7 +82,7 @@ public class MinimapConfig public int WallMinArea { get; set; } = 30; // Explored radius: pixels around player position to mark as explored on world map - public int ExploredRadius { get; set; } = 100; + public int ExploredRadius { get; set; } = 120; // Temporal smoothing: majority vote over ring buffer (walls only) public int TemporalFrameCount { get; set; } = 5;