optimizations
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44 changed files with 1663 additions and 639 deletions
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@ -24,6 +24,8 @@ public class GameState
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public IReadOnlyList<QuestProgress> ActiveQuests { get; set; } = [];
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/// <summary>Active quests as shown in the game UI (title + objectives).</summary>
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public IReadOnlyList<UiQuestInfo> UiQuests { get; set; } = [];
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/// <summary>In-progress quests from the quest linked list with target areas and paths.</summary>
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public IReadOnlyList<QuestInfo> Quests { get; set; } = [];
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// Derived (computed once per tick by GameStateEnricher)
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public ThreatMap Threats { get; set; } = new();
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