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using Poe2Trade.Core;
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using Poe2Trade.Screen;
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namespace Poe2Trade.Inventory;
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public interface IInventoryManager
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{
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event Action? Updated;
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InventoryTracker Tracker { get; }
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byte[]? LastScreenshot { get; }
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bool IsAtOwnHideout { get; }
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string SellerAccount { get; }
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void SetLocation(bool atHome, string? seller = null);
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Task ScanInventory(PostAction defaultAction = PostAction.Stash);
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Task<ScanResult> SnapshotInventory();
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Task ClearToStash();
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Task<bool> EnsureAtOwnHideout();
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Task ProcessInventory();
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Task<bool> WaitForAreaTransition(int timeoutMs, Func<Task>? triggerAction = null);
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Task<(int X, int Y)?> FindAndClickNameplate(string name, int maxRetries = 3, int retryDelayMs = 1000, System.Drawing.Rectangle? scanRegion = null, string? savePath = null);
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Task DepositItemsToStash(List<PlacedItem> items);
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Task DepositAllToOpenStash();
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Task<bool> SalvageItems(List<PlacedItem> items);
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Task<bool> IdentifyItems();
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(bool[,] Grid, List<PlacedItem> Items, int Free) GetInventoryState();
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Task ClickStashTab(StashTabInfo tab, StashTabInfo? parentFolder = null);
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void ResetStashTabState();
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Task GrabItemsFromStash(string layoutName, int maxItems, string? templatePath = null);
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}
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