be
This commit is contained in:
parent
07fe46c596
commit
a972055056
1 changed files with 5 additions and 3 deletions
|
|
@ -105,10 +105,12 @@ public class MinimapConfig
|
|||
public double MatchConfidence { get; set; } = 0.15;
|
||||
|
||||
// Wall confidence (canvas-level): per-pixel counters to filter transient noise
|
||||
public int ConfidenceInc { get; set; } = 3;
|
||||
// Walls need ceil(Threshold/Inc) = 10 frames of reinforcement to appear.
|
||||
// Transient noise (wisps, effects) moves around and can't accumulate enough.
|
||||
public int ConfidenceInc { get; set; } = 2;
|
||||
public int ConfidenceDec { get; set; } = 1;
|
||||
public int ConfidenceThreshold { get; set; } = 8;
|
||||
public int ConfidenceMax { get; set; } = 30;
|
||||
public int ConfidenceThreshold { get; set; } = 20;
|
||||
public int ConfidenceMax { get; set; } = 40;
|
||||
public int WarmupFrames { get; set; } = 5;
|
||||
|
||||
// Frame dedup: min changed pixels to process a frame (skip near-identical minimap frames)
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue