stuff
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43 changed files with 2618 additions and 48 deletions
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@ -16,10 +16,12 @@ public class GameState
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public uint AreaHash { get; set; }
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public int AreaLevel { get; set; }
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public string? CurrentAreaName { get; set; }
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public bool IsLoading { get; set; }
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public bool IsEscapeOpen { get; set; }
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public DangerLevel Danger { get; set; }
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public Matrix4x4? CameraMatrix { get; set; }
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public IReadOnlyList<QuestProgress> ActiveQuests { get; set; } = [];
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// Derived (computed once per tick by GameStateEnricher)
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public ThreatMap Threats { get; set; } = new();
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