added items

This commit is contained in:
Boki 2026-02-28 15:13:31 -05:00
parent c3de5fdb63
commit 5f90bc137b
158 changed files with 2316 additions and 512 deletions

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@ -0,0 +1,13 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net8.0-windows10.0.19041.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
</PropertyGroup>
<ItemGroup>
<ProjectReference Include="..\Automata.Core\Automata.Core.csproj" />
<ProjectReference Include="..\Automata.Game\Automata.Game.csproj" />
<ProjectReference Include="..\Automata.Screen\Automata.Screen.csproj" />
<ProjectReference Include="..\Automata.Log\Automata.Log.csproj" />
</ItemGroup>
</Project>

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@ -1,7 +1,7 @@
using Poe2Trade.Core;
using Poe2Trade.Screen;
using Automata.Core;
using Automata.Screen;
namespace Poe2Trade.Inventory;
namespace Automata.Inventory;
public interface IInventoryManager
{

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@ -1,10 +1,10 @@
using Poe2Trade.Core;
using Poe2Trade.Game;
using Poe2Trade.GameLog;
using Poe2Trade.Screen;
using Automata.Core;
using Automata.Game;
using Automata.GameLog;
using Automata.Screen;
using Serilog;
namespace Poe2Trade.Inventory;
namespace Automata.Inventory;
public class InventoryManager : IInventoryManager
{

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@ -1,8 +1,8 @@
using Poe2Trade.Core;
using Poe2Trade.Screen;
using Automata.Core;
using Automata.Screen;
using Serilog;
namespace Poe2Trade.Inventory;
namespace Automata.Inventory;
public class PlacedItem
{

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@ -1,13 +0,0 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net8.0-windows10.0.19041.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
</PropertyGroup>
<ItemGroup>
<ProjectReference Include="..\Poe2Trade.Core\Poe2Trade.Core.csproj" />
<ProjectReference Include="..\Poe2Trade.Game\Poe2Trade.Game.csproj" />
<ProjectReference Include="..\Poe2Trade.Screen\Poe2Trade.Screen.csproj" />
<ProjectReference Include="..\Poe2Trade.Log\Poe2Trade.Log.csproj" />
</ItemGroup>
</Project>

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@ -1,9 +1,9 @@
using Poe2Trade.Core;
using Poe2Trade.Game;
using Poe2Trade.Screen;
using Automata.Core;
using Automata.Game;
using Automata.Screen;
using Serilog;
namespace Poe2Trade.Inventory;
namespace Automata.Inventory;
public class StashCalibrator
{