questStates done
This commit is contained in:
parent
445ae1387c
commit
568df4c7fe
17 changed files with 1012 additions and 40 deletions
|
|
@ -3,7 +3,8 @@ namespace Roboto.Memory;
|
|||
/// <summary>
|
||||
/// A quest entry from the GameUi linked lists.
|
||||
/// All-quests list (GameUi+0x358) provides Id/Name/Act/StateId.
|
||||
/// Tracked-quests list ([6][1]+0x318) adds ObjectiveText.
|
||||
/// Tracked-quests list ([6][1]+0x318) marks which quests are pinned.
|
||||
/// StateText resolved from QuestStates.dat via QuestStateLookup.
|
||||
/// </summary>
|
||||
public sealed class QuestLinkedEntry
|
||||
{
|
||||
|
|
@ -15,10 +16,10 @@ public sealed class QuestLinkedEntry
|
|||
public int Act { get; init; }
|
||||
/// <summary>State: 0=done, -1(0xFFFFFFFF)=locked, positive=in-progress step.</summary>
|
||||
public int StateId { get; init; }
|
||||
/// <summary>Human-readable state text from QuestStates.dat (e.g. "To release the Hooded One...").</summary>
|
||||
public string? StateText { get; init; }
|
||||
/// <summary>True if this quest appears in the tracked-quests list.</summary>
|
||||
public bool IsTracked { get; init; }
|
||||
/// <summary>Objective text from the tracked quest's runtime state object (std::wstring at +0x34).</summary>
|
||||
public string? ObjectiveText { get; init; }
|
||||
/// <summary>Raw Quest.dat row pointer — used as key for merging tracked info.</summary>
|
||||
public nint QuestDatPtr { get; init; }
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue