refactor
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281 changed files with 3188 additions and 611 deletions
13
src/Nexus.GameOffsets/Components/Shrine.cs
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13
src/Nexus.GameOffsets/Components/Shrine.cs
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using System.Runtime.InteropServices;
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namespace Nexus.GameOffsets.Components;
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/// <summary>Shrine component.</summary>
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[StructLayout(LayoutKind.Explicit, Size = 0x28)]
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public struct Shrine
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{
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[FieldOffset(0x00)] public ComponentHeader Header;
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/// <summary>Whether the shrine has been used (byte bool).</summary>
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[FieldOffset(0x24)] public byte IsUsed;
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}
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